
Primarily a support class, Shadowshot super silences all enemies ensnared in its tethers but Spectral Blades is for the ninja inside everyone, striking swifty and phasing in and out of stealth between kills. Suppress, slow, track, or disorient opponents and make sure they never know when the killing blow will come. Control the fight with finesse and leave force to the others.Įmbrace the shadows and wreak havoc through trickery – that's what the Nightstalker is all about. Golden Gun imbues the Hunter's Solar energy into lethal guns with either three or six shots, while Blade Barrage super exists for the fans of knives.

From proximity knives, one-shot heavy knives, to trip-mine grenades, the Gunslinger is for the Guardian with precision on the mind. Keep in mind all Hunter supers with the exception of Silence and Squall benefit from mid-slide activations.įor those who trust their gun skill or prefer longer ranges, the Gunslinger is a no-brainer. The more aggressive Hunters will adore this subclass and The Arc Staff super which has combo-potential built in, while Whirlwind Guard can deflect any projectile and activates on cast. Hunter SubclassesĪrcstriders are a mixture of power and agility, causing problems in close-quarters combat and a nightmare for groups. Find creative and offensive ways to use this ability instead of using it defensively 100 percent of the time. Gambler's Dodge is a more jarring leap to any direction the Guardian chooses, which breaks all tracking and aim assist (ex: tracking rockets) while simultaneously recharging melee cooldowns if done near an enemy. The super ability combines all the aspects of Fist of Havoc with a chill too cold to stop – if a Behemoth is in your path, good luck. Their charged melee and knee-slides essentially teleport the living beast around battlefields, overwhelming anything that isn’t dead.

The first Darkness subclass for Titans, Behemoth is a force to be reckoned with.

Banner Shield is a super that provides the best of both worlds, an impenetrable shield with the flexibility to go on the offensive. Mostly a support class, Sentinel Shield can turn the tides in a fight becoming a dark magic-Captain America or creating a defensive bastion with Ward of Dawn. Sentinel Titans, formerly known as Defenders, are a subclass that control the battlefield with their staying power through Overshields and area denial. Hammer of Sol turns Titans into Hephaistos, throwing hammers to reach enemies that dare to hide, while Burning Maul creates a massive Solar hammer capable of conjuring fire tornadoes. Representing the Order of Sol, Sunbreakers favor splash damage, burns, and long-range attacks.
